Wednesday, January 13, 2010

Even More TF2 Stuff!

Sweet TF2 update today!
  • Lots of Spy "feign death" stuff
Lots of little details to make the DR more convincing
  • Added convars to further customize the "play a hit sound whenever you injure an enemy" option
Good stuff. As it is, the "Ding" noise the game makes is enragingly annoying.
  • Added Medic Ubersaw kill taunt
This is now officially the best update ever. Second Medic update!
  • Force-a-Nature will now correctly knock back players on the ground
  • Increased minimum damage required for the Force-a-Nature to cause a knockback from 30 to 40

It's nice to think that it'll work now.
  • Changed the Direct Hit to only minicrit enemies that have been launched into the air by an explosion

Huge nerf to Direct Hit. I've already gone back to Rocket Launcher for most things anyway.
  • Increased the rate of the Soldier's Rage generation by 40%
  • Reduced the duration of the Soldier's Buff Banner effect from 14 seconds to 10

Sounds good to me. 14 Seconds meant you got to kill everyone, but it took way too long to charge. 40% faster is just what the doctor ordered.
  • Reduced the explosive damage resistance on the Chargin' Targe to 50%

This is the first in what I imagine will be a long line of Targe Nerfs.
  • Fixed the Sandman being able to bat balls through doors

Hooray, it only took a year!
  • Large number of fixes, including crafting stuff.
I'll check this stuff out later.

PS. Contribute?

I guess someone may want this for some reason. It's a good idea for them to use the community directly. I wonder how they'll implement it...

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