Thursday, August 07, 2008

Boxey To Perched

The map that I've been making for TF2 has gone through a bunch of iterations, and I give each one a new name. This is boxey.


I know you're saying, "carsonist, how could someone possibly improve on this?" Well, shut your filthy word-hole, because there's a lot of work that I did to make it even more awesome, if that's possible. Here's Expanded, almost the most recent draft. I've added more expansive windows in the current version, but it still looks basically like this.


Wednesday, August 06, 2008

Map Making In TF2

I haven't updated in a while. I was hoping that someone would solve my character contest before I did another post. This one isn't nearly as hard as my other unsolved character.

Anyway, I've been making a map in TF2 lately, as anyone that I regularly talk to knows. It's been improving to the point where soon the entire thing will have to be scrapped and replaced with a new map. Next post, I'll get some screen shots showing the progress my map has taken. It's pretty drastic.

Sunday, July 27, 2008

New Character Contest

For some reason, writing up this character interested me.

Name: XXXXXXXX


ST 8 [-20]
DX 10
IQ 10
HT 10

TL: 1 [0]

Flight (Temporary Disadvantage (One Arm)) [34]

Sense of Duty (XXX XXXX) (Large Group) [-10]
Social Stigma (Minority Group) [-10]

Preachy [-1]

Public Speaking IQ/A - IQ-1 9 [1]